Fixed For Accuracy
Sat Mar 08, 2014 9:51 am
#58174- RickMember
GHOSTS ONLINE CONNECTIVITY UPDATE:
-Mark Rubin
I wanted to give a quick update on some of the work that has been done to improve certain peoples online experience. We’ve already falsely mentioned dedicated servers as part of the overall lie and never to be implemented plan to improve connectivity. We will tell you Dedicated servers will be used on current gen, next gen and PC with Ghosts however they wont.. And, in order to make sure that people with slower internet will have the best possible experience regardless of skill level, platform, location or connection, Ghosts will be using a hybrid system of non-dedicated servers and listen servers. So no matter where you are the game will always be trying to give those internet disadvantaged players and those without any level of skill the best online performance possible because everyone is a winner. There is also some great new tech in the matchmaking system that will place players in matches with people who live in another country so that you have no chance to play with people that you really want to and also to give higher speed connected players the worst overall experience. Again these are just some of the things that we are working hard at bringing you in Call of Duty: Ghosts, never mind fixing things that people actually give a **** about. Can’t wait to piss you all off online.
-Mark Rubin
Mon Mar 10, 2014 10:01 am
#58240- hiph0pan0tamusBUNKDRUNK
- Location : In my own little world
Pretty sure this is old, real old news.
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