Movement hasnt felt this smooth.. ever
Tue Nov 05, 2013 10:34 pm
#51601- SyndromeAdmin
- Location : Ohio, USA
Climbing out of windows. Jumping up to different heights. Going over obstacles. You practically float. Its a silky smooth gliding action.
Tue Nov 05, 2013 10:36 pm
#51603- hiph0pan0tamusBUNKDRUNK
- Location : In my own little world
the whole game is flawless.
Tue Nov 05, 2013 10:38 pm
#51608- ChisaGod Of Boobs
- Location : Boston, MA
Lolhiph0pan0tamus wrote:the whole game is flawless.
Let's not get crazy
Bullet damage is a bit too high
Tue Nov 05, 2013 10:41 pm
#51613Tue Nov 05, 2013 10:42 pm
#51616- lilaclegendMember
- Location : not where i want to be
stop it syn, i'll end up buying the game now lol.
how big are the maps then? like is every map derailed big?
how big are the maps then? like is every map derailed big?
Tue Nov 05, 2013 10:43 pm
#51617- SyndromeAdmin
- Location : Ohio, USA
They are big... but they are well sectioned. So its not always a lot of long range action.lilaclegend wrote:stop it syn, i'll end up buying the game now lol.
how big are the maps then? like is every map derailed big?
Tue Nov 05, 2013 10:43 pm
#51618Tue Nov 05, 2013 10:43 pm
#51619- VetteBrownie
- Location : Ohio
BF on PS360 isn't smooth because 30FPS. Introduces input latency. BF4 on PS4 and Xbone should be smoother, but not COD smooth still (BF just feels heavy always, even on PC)Ik0n wrote:Definitely very smooth... especially after playing BF4 lulz. Bullet damage is too high and the maps are too big. My only two gripes so far really.
The movement is very, very, very, very good. Controller input is completely instant and you don't get stuck on stuff anymore.
Higher damage is better for game pacing IMO. BO2 had low damage, and it wasn't a very fun game partially because of it. High damage makes it hectic!
The maps are designed very well. Good balance of CQB and long range.
Tue Nov 05, 2013 10:47 pm
#51623- lilaclegendMember
- Location : not where i want to be
everything sounds good except the size of the maps. from what i've seen of gameplay and heard from you guys, it sounds like what mw2 should have been. but maps do look a bit too big.
Tue Nov 05, 2013 10:48 pm
#51624- ChisaGod Of Boobs
- Location : Boston, MA
I haven't found the map size to be an issue with the strange spawning system. They're not BF big, just a bit bigger. Some have some confusing designs that make them seem bigger than they are, but I haven't found that I could find someone to kill.
Tue Nov 05, 2013 10:49 pm
#51625- lilaclegendMember
- Location : not where i want to be
yeh plus i mainly play domination so you find that all the action gets centred anyway.
my mom got hers today, so looking forward to playing with her :d
my mom got hers today, so looking forward to playing with her :d
Tue Nov 05, 2013 11:07 pm
#51630- hiph0pan0tamusBUNKDRUNK
- Location : In my own little world
i played blitz on one that that was like an Overgrown/Pipepline/Wasteland... runnning to the other side literally took 30 seconds lmfao. Huge map.
Strikezone is an awesome map, its the only one I remembered the name of after playing one match on it.
Strikezone is an awesome map, its the only one I remembered the name of after playing one match on it.
Wed Nov 06, 2013 12:35 am
#51633- Kaz--MoneyMember
- Location : Calgary, AB, Canada
The fighting will end up centering somewhere eventually. I remember the first time played sub base, I doubt I would never play the map again. Turns out, all of the fighting was just centered in that one small area
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