EMP Nade: Greatest Addition To BO2?
Mon Jan 14, 2013 8:30 am
#30401- RickMember
I have changed my mind. I still think the Black Hat is a great piece of equipment but it has been pushed out of the number one slot for me by the EMP grenade.
This handy little EMP doodad is badass. Not only does it take out all equipment but it also takes out sentries, guardians, dragon flies, AGR's and if thrown correctly will destroy the trophy system as well.
It disrupts all optics -being very useful for target finder and snipers- while also slightly disorienting the opposition though for a fraction of the time of concussion or flash grenades and is not countered by tactical mask.
A good way to destroy an AGR is to toss the EMP grenade and then either dive or go prone right by the AGR and shoot it. I don't think it can target you while you are prone right next to it. It might be able to run you over though I am not sure. As well it might not be able to target you because of the smoke and sparks of your shooting as the EMP grenade effects will in most cases have worn off by the time you are prone shooting it.
Feel free to add anything I missed about the EMP grenades usefulness.
This handy little EMP doodad is badass. Not only does it take out all equipment but it also takes out sentries, guardians, dragon flies, AGR's and if thrown correctly will destroy the trophy system as well.
It disrupts all optics -being very useful for target finder and snipers- while also slightly disorienting the opposition though for a fraction of the time of concussion or flash grenades and is not countered by tactical mask.
A good way to destroy an AGR is to toss the EMP grenade and then either dive or go prone right by the AGR and shoot it. I don't think it can target you while you are prone right next to it. It might be able to run you over though I am not sure. As well it might not be able to target you because of the smoke and sparks of your shooting as the EMP grenade effects will in most cases have worn off by the time you are prone shooting it.
Feel free to add anything I missed about the EMP grenades usefulness.
Mon Jan 14, 2013 9:09 am
#30402- AlphaI like Pink
MW3 had it but you only got 1 per life. It was useful but it wasn't worth the 2 tactical giving up.
Mon Jan 14, 2013 9:28 am
#30409- RickMember
It is awesome in this game. I just hope that the majority of the community does not win out and they nerf it. Cannot tell you how many times I have gotten the jump on campers.
Mon Jan 14, 2013 9:44 am
#30413- AlphaI like Pink
They will eventually whine and 1 aspect will be removed. Score streaks will be allowed, kill feed will return, HUD will stay but scrambled, or it'll drop to 5 seconds or no Scav ability. This will mess with it because its powerful against campers.
Mon Jan 14, 2013 9:46 am
#30414- ChisaGod Of Boobs
- Location : Boston, MA
in all honestly, Engineer and EMP grenades could be one of the most OP setups ever created...lol
I use that setup on every class. See a guardian (or sentry gun) go up, toss an emp grenade, feel life force grow on the disappointment of others
one game from last week, someone set up a sentry gun surrounded by a shock charge and betty, threw an emp grenade, easiest 250 points ever
I use that setup on every class. See a guardian (or sentry gun) go up, toss an emp grenade, feel life force grow on the disappointment of others
one game from last week, someone set up a sentry gun surrounded by a shock charge and betty, threw an emp grenade, easiest 250 points ever
Mon Jan 14, 2013 9:55 am
#30415- AlphaI like Pink
It doesn't kill, its just easy points if you move. If you're a slow hold back long distance player.. they don't get the thrill.
Besides that person is 6-7 pts in the hole on every single class.
Gun + silencer, usually Target Finder, Perk 1 Greed have to have Ghost + whatever else they want, Cold blood.
But hey, that's a good player according to some. If they at least move 3 ft side to side, its rushing/flanking and some should consider that a beast. Hiding bitches, choke on a beaten dead horse's dick.
Besides that person is 6-7 pts in the hole on every single class.
Gun + silencer, usually Target Finder, Perk 1 Greed have to have Ghost + whatever else they want, Cold blood.
But hey, that's a good player according to some. If they at least move 3 ft side to side, its rushing/flanking and some should consider that a beast. Hiding bitches, choke on a beaten dead horse's dick.
Mon Jan 14, 2013 9:57 am
#30416- ChisaGod Of Boobs
- Location : Boston, MA
good point
I probably should have said "an OP class for players like us", because you're right, it's not going to be used by the slow window sitters
I probably should have said "an OP class for players like us", because you're right, it's not going to be used by the slow window sitters
Mon Jan 14, 2013 10:08 am
#30418- RickMember
Chisa wrote:I use that setup on every class. See a guardian (or sentry gun) go up, toss an emp grenade, feel life force grow on the disappointment of others
This^. I actually have two go to classes that I use Light weight, fast hands, engineer and extreme conditioning. I am actually going to make a class that uses fast hands, scavenger, engineer and extreme conditioning giving up light weight.
If they nerf the ability of the EMP grenade to cater to the new community I will really be done. Not the "I am done... serious face" done and then buy the next one. I will seriously be done with it unless the third installment still has bots and then that is what I will play only like I did for the most part with BO1.
Mon Jan 14, 2013 9:48 pm
#30506- SyndromeAdmin
- Location : Ohio, USA
MW3 EMP nade was a joke. It exploded after 1 ft. You couldnt throw it without it exploding in your face.
Its OP in this game. It goes through walls. It goes through floors. You can EMP equipment through the floor on Hijacked.
Its OP.
Its OP in this game. It goes through walls. It goes through floors. You can EMP equipment through the floor on Hijacked.
Its OP.
Mon Jan 14, 2013 10:24 pm
#30507- Triple_0_OughtMember
It's OP... and I have it on almost every single class
Honestly, if I didn't find it fun to see how many weapons I can gold and weapon classes I can diamond, I'd run nothing but a MSMC - maybe PDW - with EMP and different perk combos.
OP, but it's the most OP when employed by rushers. Finally a CoD again where the slow and the camping get butt raped.
Honestly, if I didn't find it fun to see how many weapons I can gold and weapon classes I can diamond, I'd run nothing but a MSMC - maybe PDW - with EMP and different perk combos.
OP, but it's the most OP when employed by rushers. Finally a CoD again where the slow and the camping get butt raped.
Tue Jan 15, 2013 12:28 am
#30516- RickMember
Syndrome wrote:MW3 EMP nade was a joke. It exploded after 1 ft. You couldnt throw it without it exploding in your face.
Its OP in this game. It goes through walls. It goes through floors. You can EMP equipment through the floor on Hijacked.
Its OP.
It goes through the bottom of floors in all maps I think. I threw one into the bottom area under the lab walkway on Drone and it took out a sentry and a guardian that were set up above it the next floor up in one of the two entry rooms.
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