Some Hope for BO3
Fri May 01, 2015 6:54 pm
#67556Fri May 01, 2015 10:02 pm
#67559- AlphaI like Pink
I like Michael Bolton. Follow his revolt
Sat May 02, 2015 12:15 pm
#67561- EnganaciousMember
- Location : Champaign Room
The whole thing could be fixed by doing this.
Create-O-Class
Primary Weapon
-Attachment #1 [0/1]
-Attachment #2 [0/1]
Secondary Weapon
-Attachment #1 [0/1]
-Attachment #2 [0/1]
Equipment
-Slot 1 [0/1]
-Slot 2 [0/2]
^ You get 3-4 points to spend between those, possibly for Wildcards+Extra starting perks (if you include the later I'd say 4, if not 3).
Perk System = Pick 3, no tiers, all perks together in a pool, you get up to three on default; possibly include what was mentioned above.
Some shit should cost more, like launchers (save for any dedicated anti-air/killstreak launcher).
Simple solution to the whole Stealth problem.
#1. Split it up to more perks. Make it so you need to have like 4-5 perks to be totally "Stealth".
#2. Two counter UAV perks, one blocks normal UAV, the other blocks Advanced UAV.
#3. UAV (and possibly some other killstreaks) should be able to "stack" in the inventory.
^
Assassin = No visual indicators like red crosshairs or name, invis to visual enhancements like thermal sights.
Blind Eye - Invis to killstreaks (not UAV/Advanced UAV)
Ghost = Invis to UAV
Ninja = Invis to Advanced UAV
Three, maybe four or five normal UAV's stacked upgrade to a single Advanced UAV which has a faster ping rate and shows direction. Make them about MW3 hard to shoot down, respectively. Possibly allow for a Sat Intel killstreak (much higher up, obviously, not available for support) that reveals all players (regardless of perks) in real time, with direction.
Create-O-Class
Primary Weapon
-Attachment #1 [0/1]
-Attachment #2 [0/1]
Secondary Weapon
-Attachment #1 [0/1]
-Attachment #2 [0/1]
Equipment
-Slot 1 [0/1]
-Slot 2 [0/2]
^ You get 3-4 points to spend between those, possibly for Wildcards+Extra starting perks (if you include the later I'd say 4, if not 3).
Perk System = Pick 3, no tiers, all perks together in a pool, you get up to three on default; possibly include what was mentioned above.
Some shit should cost more, like launchers (save for any dedicated anti-air/killstreak launcher).
Simple solution to the whole Stealth problem.
#1. Split it up to more perks. Make it so you need to have like 4-5 perks to be totally "Stealth".
#2. Two counter UAV perks, one blocks normal UAV, the other blocks Advanced UAV.
#3. UAV (and possibly some other killstreaks) should be able to "stack" in the inventory.
^
Assassin = No visual indicators like red crosshairs or name, invis to visual enhancements like thermal sights.
Blind Eye - Invis to killstreaks (not UAV/Advanced UAV)
Ghost = Invis to UAV
Ninja = Invis to Advanced UAV
Three, maybe four or five normal UAV's stacked upgrade to a single Advanced UAV which has a faster ping rate and shows direction. Make them about MW3 hard to shoot down, respectively. Possibly allow for a Sat Intel killstreak (much higher up, obviously, not available for support) that reveals all players (regardless of perks) in real time, with direction.
Sat May 02, 2015 9:59 pm
#67563- Sponsored content
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